top of page
HBO EUPHORIA
As a part of the internal project to curate a collection of rendering styles, worked on the renders and re-design of the HBO Euphoria project at PHNTM. Was responsible for art direction, re design, materials, texturing and final renders. The idea was to render the project in a more serious cinematic mood.
Tools- Maya, Unreal Engine, Pathtracer, Rhino, Photoshop, After Effects
bottom of page