top of page

HBO EUPHORIA

As a part of the internal project to curate a collection of rendering styles, worked on the renders and re-design of the HBO Euphoria project at PHNTM. Was responsible for art direction, re design, materials, texturing and final renders. The idea was to render the project in a more serious cinematic mood.

Tools- Maya, Unreal Engine, Pathtracer, Rhino, Photoshop, After Effects

postprocess_render10.jpg
postprocessed_4.jpg
INT_Euph_Ext_01_v01_edited.jpg
INT_Euph_int_04_wide_v05.jpeg
INT_Euph_Int_05_v17.jpeg
postprocessed_7.jpg
bottom of page