ABOUT
Vidhi is a seasoned Real Time 3D Visualizer and creative technologist with a distinct focus on leveraging real-time technology to craft immersive visual experiences for films, concert visuals, and various events. Her expertise spans across diverse brands, where she has applied her skills in designing, visualizing, and animating captivating environments.
In the past two years, Vidhi has delved into the creation of unique settings, particularly dystopic cityscapes within religious and spiritual realms. Notably, she conceived the short film 'Tell Him I Left,' employing the Unreal Engine pipeline—a testament to her unwavering passion for art direction. Her portfolio extends to the development of open worlds, VFX for music videos, and VR environments, contributing her talents to renowned brands such as FIFA, Tommy Hilfiger, Red Bull, and more.
Driven by a relentless pursuit of excellence, Vidhi is dedicated to advancing her real-time skill set. Her ultimate goal is to elevate her art direction capabilities, enabling her to craft extraordinary worlds with finesse through this cutting-edge pipeline.
Projects and Experience
2023 July- Present
Freelance
2023 March- July
PHNTM LABS
2023 Jan- March
BlackBox Realities under Armada Content
2022 Nov- 2022 Dec
Buddha Jones
2021 Sept- 2022 Sept
Short Film Production
2022- October
Generation Female
2022- September-October
Ritual Patterns
2022 January- September
VXNVSN
2021 November
Split Diopter
Real Time Mid Level Visualizer
Working for studios such as BlackBox Realities, PHNTM, Foraus Inc and Armada as a Real Time 3D artist, technical artist and Visualizer.
Real Time Mid Level Visualizer
Worked for brands like FIFA, Tommy Hilfiger, Red Bull, etc., on pitches for concert visuals, fashion experiences etc as a designer, visualizer and cinematic artist.
3D Environment Artist and Creative Technologist
Worked on DishScapes Waterfalls as a technical environment artist, completing RnD on cryptomattes, control rig blueprints as well as previs, animation and scene assembly
Unreal Engine Artist
Created Unreal Cinematics for advertisement projects namely Marvel Snap, Grounded, Magic The Gathering,. etc
Short Film, 'Tell Him I Left,' produced using Maya, Substance Painter, Unreal Engine, Marvelous Designer, ZBrush, Quixel Bridge
Role- Concept, Environment Artist, Unreal Generalist, Director, Writer (All aspects)
Generation Female VR Summit- Creating environments for the environments at the 2022 Generation Female VR Summit held annually in Milan using the Maya to UE pipeline.
Role: Environment Artist, Unreal Generalist
Creating data bending visuals for The Showroom DTLA. Midjourney, Houdini, Unreal Engine
Role- Creative Technologist, Concept, 3D Real Time Artist
Creating an open world- a visual translation of the xenofeminist manifesto by Laboria Cuboniks. Maya, ZBrush, Unreal Engine
Role- 3D Environment Artist and Unreal Generalist
Split Diopter- an immersive media exhibition
Role- set dresser, swing technician